Abstract
A common question emerges while applying the Technological Pedagogical Content Knowledge framework for teachers' preparation to integrate ICT into classroom teaching and learning: which type of knowledge (e.g., TK, CK, or PK) should be instructed first during the course? This study examined the effects of the technology- and pedagogy-oriented course design on improving the in-service preschool teachers' Technological Pedagogical Content Knowledge-Games (TPACK-G) as well as their acceptance of digital game-based learning. The participants were 49 in-service preschool teachers. They were assigned into a technology- and a pedagogy-oriented group. The results show that when integrating the TPACK-G framework into the preschool context, instructing game knowledge before pedagogy knowledge tended to raise the in-service teachers' competencies of game knowledge and game-pedagogical-content knowledge.
Original language | English |
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Pages | 286-290 |
Number of pages | 5 |
Publication status | Published - 2013 |
Externally published | Yes |
Event | 21st International Conference on Computers in Education, ICCE 2013 - Bali, Indonesia Duration: 2013 Nov 18 → 2013 Nov 22 |
Other
Other | 21st International Conference on Computers in Education, ICCE 2013 |
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Country/Territory | Indonesia |
City | Bali |
Period | 2013/11/18 → 2013/11/22 |
Keywords
- Game-based learning
- Games
- Preschool
- TPACK
ASJC Scopus subject areas
- Computer Science (miscellaneous)
- Education