Enhancing 3D graphics on mobile devices by image-based rendering

Chun Fa Chang, Shyh Haur Ger

Research output: Chapter in Book/Report/Conference proceedingConference contribution

69 Citations (Scopus)

Abstract

Compared to a personal computer, mobile devices typically have weaker processing power, less memory capacity, and lower resolution of display. While the former two factors are clearly disadvantages for 3D graphics applications running on mobile devices, the display factor could be turned into an advantage instead. However the traditional 3D graphics pipeline cannot take advantage of the smaller display because its run time depends mostly on the number of polygons to be rendered. In contrast, the run time of image-based rendering methods depends mainly on the display resolution. Therefore it is well suited for mobile devices. Furthermore, we may use the network connection to build a client-server framework, which allows us to integrate with non-image-based rendering programs. We present our system framework and the experiment results on PocketPC® based devices in this work.

Original languageEnglish
Title of host publicationAdvances in Multimedia Information Processing - PCM 2002 - 3rd IEEE Pacific Rim Conference on Multimedia, Proceedings
EditorsYung-Chang Chen, Long-Wen Chang, Chiou-Ting Hsu
PublisherSpringer Verlag
Pages1105-1111
Number of pages7
ISBN (Print)3540002626, 9783540002628
DOIs
Publication statusPublished - 2002
Externally publishedYes
Event3rd IEEE Pacific Rim Conference on Multimedia, PCM 2002 - Hsinchu, Taiwan
Duration: 2002 Dec 162002 Dec 18

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2532
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other3rd IEEE Pacific Rim Conference on Multimedia, PCM 2002
Country/TerritoryTaiwan
CityHsinchu
Period2002/12/162002/12/18

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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