Effects of using mobile phone programs to control educational robots on the programming self-efficacy of the third grade students

Yi Ting Lin, Ting Chia Hsu

Research output: Contribution to journalConference articlepeer-review

Abstract

The purpose of this study is to use mobile phone programs to control educational robots, so as to enhance the computational thinking literacy of the third grade students. This study allows learners to use mobile phone applications to drag building blocks in order to control and interact with the educational robots. This study also employed the computer program self-efficacy scale, educational robot attitude scale and cognitive load scale to measure computational thinking ability and learning performance. The research results show that learners have significantly improved their computational thinking ability after course, and further analysis found that learners' self-efficacy performance of computer programs is significantly negatively related to learning anxiety, and learning investment and learning image are significantly positively related.

Original languageEnglish
Pages (from-to)31-35
Number of pages5
JournalProceedings of International Conference on Computational Thinking Education
Publication statusPublished - 2020
Event4th International Conference on Computational Thinking Education, CTE 2020 - Hong Kong, Hong Kong
Duration: 2020 Aug 192020 Aug 21

Keywords

  • Computational thinking
  • Computer programming self-efficacy
  • Educational robot

ASJC Scopus subject areas

  • Education
  • Computer Science Applications

Fingerprint

Dive into the research topics of 'Effects of using mobile phone programs to control educational robots on the programming self-efficacy of the third grade students'. Together they form a unique fingerprint.

Cite this