@article{e3829788130d42e69c941eaf87768a96,
title = "Effects of type of exploratory strategy and prior knowledge on middle school students' learning of chemical formulas from a 3D role-playing game",
abstract = "The purpose of this study was to examine the effects of the type of exploratory strategy and level of prior knowledge on middle school students' performance and motivation in learning chemical formulas via a 3D role-playing game (RPG). Two types of exploratory strategies-RPG exploratory with worked-example and RPG exploratory without worked-example-and two levels of prior knowledge-high prior knowledge and low prior knowledge-were examined in the study. The 5E Instructional Model was employed as a learning framework in the RPG game design of The Alchemist's Fort. One hundred and fifteen eighth-grade students from a Taiwanese school voluntarily participated in the 3-week experiment. The results indicate that (1) significant worked-example effect was revealed on knowledge comprehension and marginal worked-example effect occurred on knowledge application; (2) regardless of the type of exploratory strategy employed, learners showed mild positive motivation toward learning chemistry via a 3D RPG game; (3) higher prior-knowledge learners outperformed their lower prior-knowledge peers on performance measures; and (4) high prior-knowledge learners showed a higher degree of motivation in self-efficacy and science learning value than did the low prior-knowledge learners; however, lower prior-knowledge learners revealed higher learning environment stimulation than did their high prior-knowledge peers.",
keywords = "5E instructional model, Chemical formula, Motivation, Prior knowledge, Role-playing game",
author = "Chen, {Ming Puu} and Wong, {Yu Ting} and Wang, {Li Chun}",
note = "Funding Information: in-depth and straightforward descriptions of these concepts (Chiappetta et al. 1993; DiGisi and Willett 1995). This may even hinder middle school students{\textquoteright} interest in learning science. Balci et al. (2006) pointed out that teacher-centered and textbook-oriented science instruction fails to stimulate students{\textquoteright} conceptual understanding and may leave students{\textquoteright} misconceptions uncorrected. This is especially obvious with science education in middle school, as teachers tend to have lower standards for such young learners and thus use textbooks as the main—and sometimes only—teaching media, causing students to rely heavily on the abstract content of textbooks (Barko and Sadler 2013; Kisiel 2012; Tobin and Frase 1989). Under such conditions, the learning and understanding of the various abstract chemical formulas become even more challenging for students. The National Science Foundation of the United States (NSF) also pointed out that most teachers conduct classes by lecturing and reading off textbooks, despite the various meaningful teaching approaches that have been developed in the past decades (Barko and Sadler 2013; Bred-derman 1983; Finley 1991; Wolfinger 1984). Consequently, students may not be able to relate what they hear in class to their own experiences (Avargil et al. 2012; {\"U}ltay and C¸ alik 2012). Furthermore, Stewart (1982) suggested that, to achieve meaningful problem solving, a learner must have two basic knowledge skills: (1) knowledge of problem-solving procedures and (2) declarative or metacognitive knowledge on how to embed meaning and scenarios in the problem-solving procedure, which can also be seen as scientific knowledge. Therefore, designing a strategic learning approach that would motivate learners in the learning of chemical concepts and formulas is crucial for successful chemistry education (Balci et al. 2006; {\"U}ltay and C¸ alik 2012). Hence, employing a 3D RPG game for middle school students to learning chemical formulas may be helpful in triggering learners{\textquoteright} motivation and supporting meaningful learning.",
year = "2014",
month = apr,
doi = "10.1007/s11423-013-9324-3",
language = "English",
volume = "62",
pages = "163--185",
journal = "Educational Technology Research and Development",
issn = "1042-1629",
publisher = "Springer Boston",
number = "2",
}