@inproceedings{05cadae10ca34dc1a2eab4f2d8be14b9,
title = "Effects of somatosensory video games on simple reactions of institutional-dwelling older adults with mild-cognitive impairments",
abstract = "The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.",
keywords = "Elderly, Exergaing, Measurement tools, Simple reaction, Xbox 360 Kinect",
author = "Mao Liou and Chen, {Shang Ti} and Fu, {Hsiu Chi} and Chiang, {I. Tsun}",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015 ; Conference date: 06-07-2015 Through 09-07-2015",
year = "2015",
month = sep,
day = "14",
doi = "10.1109/ICALT.2015.27",
language = "English",
series = "Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "428--429",
editor = "Nian-Shing Chen and Tzu-Chien Liu and Kinshuk and Ronghuai Huang and Gwo-Jen Hwang and Sampson, {Demetrios G.} and Chin-Chung Tsai",
booktitle = "Proceedings - IEEE 15th International Conference on Advanced Learning Technologies",
}