Effects of applying a VR-based two-tier test strategy to promote elementary students’ learning performance in a Geology class

Shao Chen Chang, Ting-Chia Hsu, Wei Chen Kuo, Morris Siu Yung Jong

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

Science and technology are driving people’s life changes, including education and the environment. Many scholars have attempted to import technology into the classroom to help students learn in different subjects. However, students often need assistance with unfamiliar learning approaches and learning environments. This study proposed a non-immersive virtual reality (VR) guidance system combined with a two-tier strategy to help students learn geology knowledge. Two groups of students used different learning approaches: the experimental group students were guided by the two-tier test VR guidance system, and the control group students learned with the conventional VR guidance system. According to the experimental result, the two-tier test VR guidance system not only improved the students’ learning achievement in natural science, but also enhanced their learning motivation. In addition, according to the sequential results, we found that VR learning materials or environmental resources can help students answer questions and solve problems more effectively.

Original languageEnglish
JournalBritish Journal of Educational Technology
DOIs
Publication statusPublished - 2019 Jan 1

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learning performance
virtual reality
student
learning
learning motivation
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natural sciences
import
learning environment
assistance
classroom
science

ASJC Scopus subject areas

  • Education

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Effects of applying a VR-based two-tier test strategy to promote elementary students’ learning performance in a Geology class. / Chang, Shao Chen; Hsu, Ting-Chia; Kuo, Wei Chen; Jong, Morris Siu Yung.

In: British Journal of Educational Technology, 01.01.2019.

Research output: Contribution to journalArticle

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