Development of a virtual campus on Second Life: A case study of NCU wonderland

Indy Y T Hsiao, Irene Y S Li, Y. J. Lan, Jeff J S Huang, Stephen J H Yang

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Since Second Life (SL) was created, many educators have applied their teachings to this virtual platform. They have created lots of scenarios, games and tools in Second Life. However, the created scenarios, games and tools are rarely shared by other users. It is a pity that the resources in Second Life cannot be shared by users. Therefore, this research aims to create flexible and practical 3D learning environments and teaching aids. To achieve this goal, 3D learning environments and 3D teaching and learning resource center are built in Second Life. The teaching methods and teaching aids developed under these environments can be shared among users. In addition to 3D learning environments, there is also an excellent teaching exhibition hall. It is expected that these developments can help educators make the best use of Second Life.

    Original languageEnglish
    Title of host publicationWorkshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010
    Pages241-247
    Number of pages7
    Publication statusPublished - 2010
    Event18th International Conference on Computers in Education, ICCE 2010 - Putrajaya, Malaysia
    Duration: 2010 Nov 292010 Dec 3

    Other

    Other18th International Conference on Computers in Education, ICCE 2010
    CountryMalaysia
    CityPutrajaya
    Period10/11/2910/12/3

    Keywords

    • NCU wonderland
    • Second Life
    • Strategic alliance
    • Teaching aids

    ASJC Scopus subject areas

    • Computer Science (miscellaneous)
    • Education

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  • Cite this

    Hsiao, I. Y. T., Li, I. Y. S., Lan, Y. J., Huang, J. J. S., & Yang, S. J. H. (2010). Development of a virtual campus on Second Life: A case study of NCU wonderland. In Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010 (pp. 241-247)