TY - GEN
T1 - Designing constructivist learning environment in online game
AU - Tsai, Fu Hsing
AU - Yu, Kuang Chao
AU - Hsiao, Hsien Sheng
PY - 2007
Y1 - 2007
N2 - To date, online games have increasingly become the dominant form of computer games particularly for children and adolescents. From the educational point of view, online games almost possess the key features of a constructivist learning environment. In this paper we present an online game-based learning model for designing constructivist learning environment and propose an instance to illustrate how to implement it.
AB - To date, online games have increasingly become the dominant form of computer games particularly for children and adolescents. From the educational point of view, online games almost possess the key features of a constructivist learning environment. In this paper we present an online game-based learning model for designing constructivist learning environment and propose an instance to illustrate how to implement it.
UR - https://www.scopus.com/pages/publications/34547663404
UR - https://www.scopus.com/pages/publications/34547663404#tab=citedBy
U2 - 10.1109/DIGITEL.2007.15
DO - 10.1109/DIGITEL.2007.15
M3 - Conference contribution
AN - SCOPUS:34547663404
SN - 0769528015
SN - 9780769528014
T3 - Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
SP - 212
EP - 214
BT - Proceedings - DIGITEL 2007
T2 - DIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Y2 - 26 March 2007 through 28 March 2007
ER -