@inproceedings{d7f038b046494dc9878e77ee53189989,
title = "Designing and evaluating a mobile educational game “Void Broken 2.0” for history instruction",
abstract = "This study adopted Theory of Cognitive Development in the design of an educational game for Chinese history learning, Void Broken 2.0",
keywords = "Game-based learning, History instructions, Theory of cognitive development",
author = "Chou, {Yi Shiuan} and Hou, {Huei Tse} and Su, {Chien Lun} and Chang, {Kuo En}",
note = "Funding Information: This research was supported by the projects from the Ministry of Science and Technology, Republic of China, under contract number MOST-107-2511-H-011 -003 -MY3, MOST-108-2511-H-011 -003 -MY3. We also thank the artist Hui-Hsin CHO for her contributions in the art work for this game. Publisher Copyright: {\textcopyright} ICCE 2019 - 27th International Conference on Computers in Education, Proceedings. All rights reserved.; 27th International Conference on Computers in Education, ICCE 2019 ; Conference date: 02-12-2019 Through 06-12-2019",
year = "2019",
month = nov,
day = "19",
language = "English",
series = "ICCE 2019 - 27th International Conference on Computers in Education, Proceedings",
publisher = "Asia-Pacific Society for Computers in Education",
pages = "11--18",
editor = "Maiga Chang and Hyo-Jeong So and Lung-Hsiang Wong and Ju-Ling Shih and Fu-Yun Yu and Banawan, {Michelle P.} and Ben Chang and Weiqin Chen and Coronel, {Andrei D.} and Swapna Gottipati and Hoppe, {H. Ulrich} and Jong, {Morris S.Y.} and Calvin Liao and Jon Mason and Fan Ouyang and Patcharin Panjaburee and Rodrigo, {Ma. Mercedes T.} and Yanjie Song and Niwat Srisawasdi and Ahmed Tlili and Chengjiu Yin",
booktitle = "ICCE 2019 - 27th International Conference on Computers in Education, Proceedings",
}