TY - GEN
T1 - Designing and evaluating a mobile educational game “Void Broken 2.0” for history instruction
AU - Chou, Yi Shiuan
AU - Hou, Huei Tse
AU - Su, Chien Lun
AU - Chang, Kuo En
N1 - Publisher Copyright:
© ICCE 2019 - 27th International Conference on Computers in Education, Proceedings. All rights reserved.
PY - 2019/11/19
Y1 - 2019/11/19
N2 - This study adopted Theory of Cognitive Development in the design of an educational game for Chinese history learning, Void Broken 2.0
AB - This study adopted Theory of Cognitive Development in the design of an educational game for Chinese history learning, Void Broken 2.0
KW - Game-based learning
KW - History instructions
KW - Theory of cognitive development
UR - http://www.scopus.com/inward/record.url?scp=85077714748&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85077714748&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85077714748
T3 - ICCE 2019 - 27th International Conference on Computers in Education, Proceedings
SP - 11
EP - 18
BT - ICCE 2019 - 27th International Conference on Computers in Education, Proceedings
A2 - Chang, Maiga
A2 - So, Hyo-Jeong
A2 - Wong, Lung-Hsiang
A2 - Shih, Ju-Ling
A2 - Yu, Fu-Yun
A2 - Banawan, Michelle P.
A2 - Chang, Ben
A2 - Chen, Weiqin
A2 - Coronel, Andrei D.
A2 - Gottipati, Swapna
A2 - Hoppe, H. Ulrich
A2 - Jong, Morris S.Y.
A2 - Liao, Calvin
A2 - Mason, Jon
A2 - Ouyang, Fan
A2 - Panjaburee, Patcharin
A2 - Rodrigo, Ma. Mercedes T.
A2 - Song, Yanjie
A2 - Srisawasdi, Niwat
A2 - Tlili, Ahmed
A2 - Yin, Chengjiu
PB - Asia-Pacific Society for Computers in Education
T2 - 27th International Conference on Computers in Education, ICCE 2019
Y2 - 2 December 2019 through 6 December 2019
ER -