TY - JOUR
T1 - Behavioural sequential analysis of using an instant response application to enhance peer interactions in a flipped classroom
AU - Hsu, Ting Chia
N1 - Funding Information:
This studyTeaching practices for the student response of Science and Technology in Taiwan [103-2628-S-003-003-MY2,104-2511-S-003 -034,105-2628-S-003-002-MY3].
PY - 2018/1/2
Y1 - 2018/1/2
N2 - To stimulate classroom interactions, this study employed two different smartphone application modes, providing an additional instant interaction channel in a flipped classroom teaching fundamental computer science concepts. One instant interaction mode provided the students (N = 36) with anonymous feedback in chronological time sequence, while the other showed their feedback by “like” ranking (N = 26). The behavioural patterns of undergraduates using these two different modes were compared. The results showed that the like-ranked feedback deepened the interaction between asking and answering questions, reduced the number of irrelevant messages, and increased attention to questionable messages. The students using the like-ranking mode also received more encouragement during the flipped classroom discussion activities.
AB - To stimulate classroom interactions, this study employed two different smartphone application modes, providing an additional instant interaction channel in a flipped classroom teaching fundamental computer science concepts. One instant interaction mode provided the students (N = 36) with anonymous feedback in chronological time sequence, while the other showed their feedback by “like” ranking (N = 26). The behavioural patterns of undergraduates using these two different modes were compared. The results showed that the like-ranked feedback deepened the interaction between asking and answering questions, reduced the number of irrelevant messages, and increased attention to questionable messages. The students using the like-ranking mode also received more encouragement during the flipped classroom discussion activities.
KW - Interactive response application
KW - behavioural patterns
KW - feedback
KW - flipped classroom
UR - http://www.scopus.com/inward/record.url?scp=85014496831&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85014496831&partnerID=8YFLogxK
UR - http://www.mendeley.com/research/behavioural-sequential-analysis-using-instant-response-application-enhance-peer-interactions-flipped
U2 - 10.1080/10494820.2017.1283332
DO - 10.1080/10494820.2017.1283332
M3 - Article
AN - SCOPUS:85014496831
VL - 26
SP - 91
EP - 105
JO - Interactive Learning Environments
JF - Interactive Learning Environments
SN - 1049-4820
IS - 1
ER -