AR for the masses: Building a low-cost portable AR system from off-the-shelf components

Hsiang Ting Chen, Chun Fa Chang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are already many commercial products on the market, they are too expensive, too cumbersome or too hard to set up for an ordinary user. Our "AR for the masses" system is cheap to build, easy to set up, and it does not require the users to wear a head-mounted display (HMD). Its cost is low because the whole system consists of only two web cameras (for 3D tracking), a paper box (as the proxy object) and a projector which is getting cheaper. It is also easy to set up: we can move the whole system to a new location easily and finish the calibration within just a few minutes.

Original languageEnglish
Title of host publicationProceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
Pages455-458
Number of pages4
Publication statusPublished - 2004 Dec 17
EventProceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry - , Singapore
Duration: 2004 Jun 162004 Jun 18

Publication series

NameProceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry

Other

OtherProceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
CountrySingapore
Period04/6/1604/6/18

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Keywords

  • Augmented reality
  • Calibration
  • Camera
  • Low-cost
  • Projector

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Chen, H. T., & Chang, C. F. (2004). AR for the masses: Building a low-cost portable AR system from off-the-shelf components. In Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry (pp. 455-458). (Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry).