TY - GEN
T1 - AR-Based Learning and AR Guides as Strategy in Two-Phase Learning Enhancement
T2 - 15th Adjunct IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016
AU - Huang, Yu Ru
AU - Zhang, Jia
AU - Liu, Tzu Chien
AU - Sung, Yao Ting
AU - Chang, Kuo En
AU - Yang, Min Jung
N1 - Publisher Copyright:
© 2016 IEEE.
PY - 2017/1/30
Y1 - 2017/1/30
N2 - Traditional paper-based teaching activities are restricted by physical space. Therefore, one cannot integrate and collaborate with the design of the instructional materials effectively. As a result, it is unlikely that instructors are able to successfully moderate learners' focus on the content, as well as the order of their focus during their reading and learning processes, which forms a blind spot in teaching and learning. This study applied augmented reality (AR) and image positioning technologies to paper textbooks, and proposed using AR technology to develop two-phase learning processes to effectively control learners' progress in learning textbooks and their learning sequences, so that learning activities match the design of instructional materials. Preliminary empirical research demonstrated a good experience by students using the system and a positive learning attitude from the users.
AB - Traditional paper-based teaching activities are restricted by physical space. Therefore, one cannot integrate and collaborate with the design of the instructional materials effectively. As a result, it is unlikely that instructors are able to successfully moderate learners' focus on the content, as well as the order of their focus during their reading and learning processes, which forms a blind spot in teaching and learning. This study applied augmented reality (AR) and image positioning technologies to paper textbooks, and proposed using AR technology to develop two-phase learning processes to effectively control learners' progress in learning textbooks and their learning sequences, so that learning activities match the design of instructional materials. Preliminary empirical research demonstrated a good experience by students using the system and a positive learning attitude from the users.
KW - Augmented Reality
KW - Computer-assisted instruction
KW - K-12 education
UR - http://www.scopus.com/inward/record.url?scp=85015166286&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85015166286&partnerID=8YFLogxK
U2 - 10.1109/ISMAR-Adjunct.2016.0104
DO - 10.1109/ISMAR-Adjunct.2016.0104
M3 - Conference contribution
AN - SCOPUS:85015166286
T3 - Adjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016
SP - 318
EP - 321
BT - Adjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016
A2 - Veas, Eduardo
A2 - Grasset, Raphael
A2 - Langlotz, Tobias
A2 - Martin, Alejandro
A2 - Martinez-Carranza, Jose
A2 - Sugimoto, Maki
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 18 September 2016 through 23 September 2016
ER -