TY - JOUR
T1 - Applying the technology acceptance model in a study of the factors affecting usage of the Taiwan digital archives system
AU - Hong, Jon Chao
AU - Hwang, Ming Yueh
AU - Hsu, Hsuan Fang
AU - Wong, Wan Tzu
AU - Chen, Mei Yung
N1 - Funding Information:
The research was sponsored by the National Science Council, Taiwan ( NSC 98-2631-S-003-004-CC2, NSC 99-2631-S-003 -003 ). We also thank the coordinators of digital archive projects who offered user lists, to whom we sent questionnaires for the present study.
PY - 2011/11
Y1 - 2011/11
N2 - The rapid development of information and communication technology and the popularization of the Internet have given a boost to digitization technologies. Since 2001, The National Science Council (NSC) of Taiwan has invested a large amount of funding in the National Digital Archives Program (NDAP) to develop digital content. Some studies have indicated that most respondents had no confidence in particular digital archive websites. Thus, with the Technology Acceptance Model (TAM) as a theoretical basis, the focus of the present study was to identify the factors influencing usage. Extension of the roles of perceived playfulness and interface design was also explored to identify the reasons that digital archives might not be accepted by some users. The present study used a random sampling method to distribute questionnaires to digital archive users via e-mail. The Structural Equation Modeling (SEM) method was used to verify the appropriateness of the study model and whether the hypotheses were confirmed. Study results indicated that the "interface design" is an important factor that influences people to use the digital archives, and that it is separate from the "human factor" and the "human-computer interface" (HCI). Moreover, the results showed that HCI had a significant impact on the "perceived ease of use" and on "usage intentions." However, the human factor interface showed a significant impact only on "perceived ease of use." With respect to the hypotheses regarding "usage intentions," the "perceived usefulness," "perceived ease of use," "attitude," and "perceived playfulness" were not related to "usage intentions." Therefore, it is necessary to consider the quality of interface design in the development of digital archives in order to promote usage.
AB - The rapid development of information and communication technology and the popularization of the Internet have given a boost to digitization technologies. Since 2001, The National Science Council (NSC) of Taiwan has invested a large amount of funding in the National Digital Archives Program (NDAP) to develop digital content. Some studies have indicated that most respondents had no confidence in particular digital archive websites. Thus, with the Technology Acceptance Model (TAM) as a theoretical basis, the focus of the present study was to identify the factors influencing usage. Extension of the roles of perceived playfulness and interface design was also explored to identify the reasons that digital archives might not be accepted by some users. The present study used a random sampling method to distribute questionnaires to digital archive users via e-mail. The Structural Equation Modeling (SEM) method was used to verify the appropriateness of the study model and whether the hypotheses were confirmed. Study results indicated that the "interface design" is an important factor that influences people to use the digital archives, and that it is separate from the "human factor" and the "human-computer interface" (HCI). Moreover, the results showed that HCI had a significant impact on the "perceived ease of use" and on "usage intentions." However, the human factor interface showed a significant impact only on "perceived ease of use." With respect to the hypotheses regarding "usage intentions," the "perceived usefulness," "perceived ease of use," "attitude," and "perceived playfulness" were not related to "usage intentions." Therefore, it is necessary to consider the quality of interface design in the development of digital archives in order to promote usage.
KW - Digital archives
KW - Human-computer interface
KW - Interface design
KW - Playfulness
KW - Technology acceptance model
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U2 - 10.1016/j.compedu.2011.04.011
DO - 10.1016/j.compedu.2011.04.011
M3 - Article
AN - SCOPUS:79959615210
SN - 0360-1315
VL - 57
SP - 2086
EP - 2094
JO - Computers and Education
JF - Computers and Education
IS - 3
ER -