AnswerMatching: A competitive learning game with uneven chance tactic

Winston M.C. Wu, Hercy N.H. Cheng, Mong Chen Chiang, Yi Chan Deng, Chih Yueh Chou, Chin Chung Tsai, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

13 Citations (Scopus)

Abstract

Individual ability differences are an everlasting phenomenon in a classroom. Competitive learning games that aim at drawing students' attention and excitement will inevitably hurt the self-esteem of those students with lower-skill levels. This paper describes the design of a small group competitive classroom game called AnswerMatching. Besides, we propose an approach to resolving the individual ability difference problem, called Uneven Chance Tactic. A pilot study of the game with this tactic is also reported.

Original languageEnglish
Title of host publicationProceedings - DIGITEL 2007
Subtitle of host publicationFirst IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Pages89-96
Number of pages8
DOIs
Publication statusPublished - 2007 Aug 13
Externally publishedYes
EventDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
Duration: 2007 Mar 262007 Mar 28

Publication series

NameProceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

Other

OtherDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
CountryTaiwan
CityJhongli City
Period07/3/2607/3/28

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Software

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  • Cite this

    Wu, W. M. C., Cheng, H. N. H., Chiang, M. C., Deng, Y. C., Chou, C. Y., Tsai, C. C., & Chan, T. W. (2007). AnswerMatching: A competitive learning game with uneven chance tactic. In Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (pp. 89-96). [4148836] (Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning). https://doi.org/10.1109/DIGITEL.2007.11