A Proposal of Advanced Widgets Learning Topic for Interactive Application in Android Programming Learning Assistance System

Yan Watequlis Syaifudin*, Nobuo Funabiki, Minoru Kuribayashi, Wen chung Kao

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)

Abstract

Currently, Android is used in 70% of smartphones worldwide, which results in the rising importance of Android application programming. To improve its educations, we have developed Android Programming Learning Assistance System: APLAS, as a teaching aid for students to practice self-learning. Widgets take significant roles in Android programming for interactive applications using User Interface (UI). Students are required to master how to use them in implementing highly usable UI. In this paper, we propose the Advanced Widgets learning topic to execute an interactive application named Color game in APLAS. For evaluations, we assign the proposal to 40 undergraduate students in Indonesia, where 95% of them successfully solved it.

Original languageEnglish
Article number172
JournalSN Computer Science
Volume2
Issue number3
DOIs
Publication statusPublished - 2021 May

Keywords

  • APLAS
  • Android programming
  • JUnit
  • Robolectric
  • Unit test
  • Widgets
  • user Interface

ASJC Scopus subject areas

  • Computational Theory and Mathematics
  • Computer Networks and Communications
  • Computer Science Applications
  • General Computer Science
  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design

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