A learning strategy of the across-classroom competition supported for event-driven learning

Sung Bin Chang, Jen Kai Liang, Hsue Yie Wang, Tzu Chien Liu, Jie Chi Yang, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Human activities are always driven by events. Event-driven learning refers to learning taking place during the preparation process of the event, not necessarily during the participation process of the event. In the study, the authors extend the previous research "EduClick" and design the learning model of the event-driven learning. They process a competition using EduClick to drive the students' learning interests. Students can do goal setting, learn actively by themselves during the preparing period, and then accumulate enough strength to participate the competition event. They hold an across-classroom competition event, and hope students' learning motivation can be driven by the event.

Original languageEnglish
Title of host publicationProceedings - International Conference on Computers in Education, ICCE 2002
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages264-265
Number of pages2
ISBN (Electronic)0769515096, 9780769515090
DOIs
Publication statusPublished - 2002
Externally publishedYes
EventInternational Conference on Computers in Education, ICCE 2002 - Auckland, New Zealand
Duration: 2002 Dec 32002 Dec 6

Publication series

NameProceedings - International Conference on Computers in Education, ICCE 2002

Other

OtherInternational Conference on Computers in Education, ICCE 2002
Country/TerritoryNew Zealand
CityAuckland
Period2002/12/032002/12/06

Keywords

  • across classroom
  • event-driven learning
  • goal setting

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications
  • Education

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