The objective of this study was to promote computational thinking ( CT) literacy for K-12 teachers and preservice teachers. A series of workshops based on experiential learning theory were implemented to train the participants. Hands-on activities using visual programming, open hardware and 3D printing were employed to facilitate teachers learning CT in subject areas. It was hoped that teachers would conduct CT learning activities after returning to school. Totally 184 participants attended the workshops. The outcome of the survey on the workshops was highly positive. Teachers considered themselves comfortable on teaching computational thinking after attending the workshop. There is a significant difference between the attitude scores of pretest and protest. Teachers’ understandings of CT was improved.
|Effective start/end date||2018/08/01 → 2019/07/31|
- computational thinking
- visual programming
- open hardware
- three dimensions printing
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