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Research Output

  • 420 Citations
  • 7 h-Index
  • 32 Article
  • 26 Conference contribution
  • 2 Editorial
  • 1 Review article
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Conference contribution
2019

Enhancing Contextualized Learning via AR

Chen, M. P., Wang, L. C., Lin, S. Y., Zou, D., Xie, H. & Tsai, C. C., 2019 Jul, Proceedings - 2019 8th International Congress on Advanced Applied Informatics, IIAI-AAI 2019. Institute of Electrical and Electronics Engineers Inc., p. 286-289 4 p. 8992644. (Proceedings - 2019 8th International Congress on Advanced Applied Informatics, IIAI-AAI 2019).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Enhancing low achievers’ EFL learning with interactive digital technologies

Lin, S. Y., Chen, M. P., Wang, L. C., Kao, Y. T., Zou, D. & Xie, H., 2019 Nov 19, ICCE 2019 - 27th International Conference on Computers in Education, Proceedings. Chang, M., So, H-J., Wong, L-H., Yu, F-Y., Shih, J-L., Boticki, I., Chen, M-P., Dewan, A., Haklev, S., Koh, E., Kojiri, T., Li, K-C., Sun, D. & Wen, Y. (eds.). Asia-Pacific Society for Computers in Education, p. 617-623 7 p. (ICCE 2019 - 27th International Conference on Computers in Education, Proceedings; vol. 1).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2018

Learning Health Concepts through Game-Play

Chen, M. P., Chen, Y. H., Huang, H. L. & Yang, T. C., 2018 Jul 2, Proceedings - 2018 7th International Congress on Advanced Applied Informatics, IIAI-AAI 2018. Institute of Electrical and Electronics Engineers Inc., p. 354-357 4 p. 8693416. (Proceedings - 2018 7th International Congress on Advanced Applied Informatics, IIAI-AAI 2018).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The effect of cognitive styles and guidance strategies on children's performance in learning programming

Feng, C. Y. & Chen, M. P., 2018 Nov 24, ICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings. Rodrigo, M. M. T., Yang, J-C., Wong, L-H. & Chang, M. (eds.). Asia-Pacific Society for Computers in Education, p. 563-572 10 p. (ICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2017

Enhancing AR-based Science Exploration through Learning Cycle

Chen, M. P. & Hsu, J. W., 2017 Nov 15, Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017. Hashimoto, K., Fukuta, N., Matsuo, T., Hirokawa, S., Mori, M. & Mori, M. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 539-541 3 p. 8113303. (Proceedings - 2017 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2015

AR-Lab for learning science concepts: Two case studies

Chen, M. P., Cheng, C. H. & Liao, B. C., 2015 Jan 1, Workshop Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015. Wu, Y-T., Kojiri, T., Kong, S. C., Qiu, F., Ogata, H., Supnithi, T., Wang, Y. & Chen, W. (eds.). Asia-Pacific Society for Computers in Education, p. 676-678 3 p. (Workshop Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality laboratory for high school electrochemistry course

Chen, M-P. & Liao, B. C., 2015 Sep 14, Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015. Chen, N-S., Liu, T-C., Kinshuk, Huang, R., Hwang, G-J., Sampson, D. G. & Tsai, C-C. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 132-136 5 p. 7265286. (Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Effects of question prompts and self-explanation on database problem solving in a peer tutoring context

Lin, M. H., Chen, M-P. & Chen, C. F., 2015 Jan 1, Intelligent Information and Database Systems - 7th Asian Conference, ACIIDS 2015, Proceedings. Nguyen, N. T., Trawiński, B., Nguyen, N. T. & Kosala, R. (eds.). Springer Verlag, p. 180-189 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 9012).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2013

Designing a RPG game for learning of mathematic concepts

Chen, M-P. & Ren, H. Y., 2013 Dec 16, Proceedings - 2nd IIAI International Conference on Advanced Applied Informatics, IIAI-AAI 2013. p. 217-220 4 p. 6630349. (Proceedings - 2nd IIAI International Conference on Advanced Applied Informatics, IIAI-AAI 2013).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Exploring peer scaffolding opportunities on experiential problem solving learning

Lin, M. H., Chen, M-P. & Chen, C. F., 2013 Dec 1, Computational Collective Intelligence Technologies and Applications - 5th International Conference, ICCCI 2013, Proceedings. p. 572-581 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8083 LNAI).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)
2012

Effects of the sequence of game-play and game-design on novices' motivation, flow, and performance

Wang, L. C. & Chen, M. P., 2012 Jul 23, Transactions on Edutainment VIII. p. 46-55 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 7220 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Pre-service teachers' views on using adventure video games for language learning

Chen, H. H. J., Chen, M. P., Chen, N. S. & Yang, C., 2012, Proceedings of the 6th European Conference on Games Based Learning ECGBL 2012.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

The effects of cognitive-affective interaction strategy on novices' creative performance in game design project

Wang, L. C. & Chen, M. P., 2012 Oct 8, Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012. p. 549-553 5 p. 6268174. (Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)
2011

Digital game literacy: The difference between parents and their children

Chuang, T. Y., Chen, N. S., Chen, M. P., Shen, C. Y. & Tsai, C. M., 2011 Jan 1, Proceedings of the 5th European Conference on Games Based Learning, ECGBL 2011. Meimaris, M. & Gouscos, D. (eds.). Dechema e.V., p. 106-113 8 p. (Proceedings of the European Conference on Games-based Learning; vol. 2011-January).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The application of multimedia strategies for learning Chinese characters

Chen, M. P., Chen, H. J. & Chen, Y. C., 2011 Dec 1, Proceedings of the 19th International Conference on Computers in Education, ICCE 2011. p. 10-15 6 p. (Proceedings of the 19th International Conference on Computers in Education, ICCE 2011).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The effectiveness of game-based learning on students' mnemonic techniques and perceptions

Shen, C. Y., Chen, M. P., Chen, N. S., Chuang, T. Y. & Huang, Y. C., 2011, Proceedings of the 5th European Conference on Games Based Learning, ECGBL 2011. Dechema e.V., Vol. 2011-January. p. 553-561 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The relationships of social economic status and learners' motivation and performance in learning from a game-design project

Wang, L. C. & Chen, M. P., 2011 Sep 19, Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011. p. 524-528 5 p. 5992389. (Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)
2010

A pilot study of the effect of creating animated stories in visual programming environments for elementary students

Feng, C. Y. & Chen, M. P., 2010, 18th International Conference on Computers in Education, ICCE 2010. p. 25-28 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Effects of type of learning approach and prior knowledge on novices' motivation, selfefficacy, task anxiety and performance in learning Scratch

Chen, M. P. & Wang, L. C., 2010 Dec 1, Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010. p. 151-157 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Game-play as knowledge transformation process for learning

Chen, M. P. & Shen, C. Y., 2010 Nov 4, Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010. p. 746-747 2 p. 5572681. (Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Instructional simulations for teaching high school computer science concepts: A technology acceptance perspective

Chen, M-P., Chiu, C-H. & Wu, C-C., 2010 Jun 25, DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. p. 216-218 3 p. 5463771. (DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Learning motivation, performance and metacognition within a problem-based gaming: Relations among learner's self-regulated learning, cognition processing and achievement

Lee, H. L. & Chen, M-P., 2010 Dec 1, 18th International Conference on Computers in Education, ICCE 2010. p. 29-32 4 p. (Doctoral Student Consortium Proceedings of the 18th International Conference on Computers in Education, ICCE 2010).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Learning programming concepts through game design: A PCT perspective

Wang, L. C. & Chen, M. P., 2010 Jun 25, DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. p. 219-221 3 p. 5463774. (DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

The effect of scaffolding support on programming performance and the use of self-regulation in learning computer programming

Lee, H. L., Han, Y. T. & Chen, M-P., 2010 Dec 1, Proceedings of the 18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010. p. 517-524 8 p. (Proceedings of the 18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The effects of prior computer experience and gender on high school students' learning of computer science concepts from instructional simulations

Chen, M. P., 2010 Nov 4, Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010. p. 610-612 3 p. 5572576. (Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)
2009

The effects of type of interactivity in experiential game-based learning

Chen, M-P. & Wang, L. C., 2009 Sep 14, Learning by Playing: Game-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings. p. 273-282 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 5670 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)