• 204 Citations
  • 7 h-Index
19992020

Research output per year

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Research Output

  • 204 Citations
  • 7 h-Index
  • 29 Article
  • 5 Conference contribution
  • 2 Paper
  • 1 Review article
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Conference contribution
2017

Developing a speaking practice website by using automatic speech recognition technology

Chen, H. H. J., 2017 Jan 1, Emerging Technologies for Education - 1st International Symposium, SETE 2016 Held in Conjunction with ICWL 2016, Revised Selected Papers. Gennari, R., Cao, Y., Huang, Y-M., Wu, W. & Xie, H. (eds.). Springer Verlag, p. 671-676 6 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10108 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2012

Pre-service teachers' views on using adventure video games for language learning

Chen, H. H. J., Chen, M. P., Chen, N. S. & Yang, C., 2012, Proceedings of the 6th European Conference on Games Based Learning ECGBL 2012.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)
2011

Constructing a 3D virtual world for foreign language learning based on open source freeware

Chen, H-J. & Su, C. C., 2011 Sep 26, Edutainment Technologies: Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings. p. 46-53 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 6872 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Investigating the effects of an adventure video game on foreign language learning

Chen, H. H. J. & Yang, C., 2011 Sep 26, Edutainment Technologies: Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings. p. 168-175 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 6872 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)
2010

Examining the potentials of computer games for English learning

Chen, H-J. & Huang, W. Y. C., 2010 Jun 25, DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. p. 134-138 5 p. 5463754. (DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)