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Research Output 2002 2017

  • 215 Citations
  • 8 h-Index
  • 12 Conference contribution
  • 10 Article
  • 1 Paper
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Conference contribution
2017

A path reuse method for specular surface reflection in Monte Carlo path tracing

Tang, C. Y. & Chang, C-F., 2017 Jul 21, Proceedings of the 2017 IEEE International Conference on Applied System Innovation: Applied System Innovation for Modern Technology, ICASI 2017. Meen, T-H., Lam, A. D. K-T. & Prior, S. D. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 1759-1762 4 p. 7988282

Research output: Chapter in Book/Report/Conference proceedingConference contribution

reuse
tracing
Industry
industries
Sampling
2015

Performance comparison of rasterization-based graphics pipeline and ray tracing on GPU shaders

Chang, C. F., Chen, K. W. & Chuang, C. C., 2015 Sep 9, 2015 IEEE International Conference on Digital Signal Processing, DSP 2015. Institute of Electrical and Electronics Engineers Inc., Vol. 2015-September. p. 120-123 4 p. 7251842

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ray tracing
Pipelines
Computer graphics
Application programming interfaces (API)
Image quality
2011
29 Citations (Scopus)

Nonlinear revision control for images

Chen, H. T., Wei, L. Y. & Chang, C-F., 2011 Jul 1, Proceedings of ACM SIGGRAPH 2011, SIGGRAPH 2011. 4 ed. Vol. 30. 105

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Semantics
Control systems
Nonlinear control systems
Painting
Project management
2010
8 Citations (Scopus)

Support of Android lab modules for embedded system curriculum

Wang, M. T., Huang, P. C., Lee, J. K., Lai, S. H., Jang, R., Chang, C. F., Liu, C. W., Kuo, T. W. & Liao, S., 2010 Dec 1, Proceedings - 2010 Workshop on Embedded Systems Education, WESE 2010. 4

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Embedded systems
Curricula
curriculum
Computer systems
Audio signal processing
2009
5 Citations (Scopus)

Real-time ray tracing with CUDA

Shih, M., Chiu, Y. F., Chen, Y. C. & Chang, C-F., 2009 Sep 21, Algorithms and Architectures for Parallel Processing - 9th International Conference, ICA3PP 2009, Proceedings. p. 327-337 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 5574 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ray Tracing
Ray tracing
Real-time
GPGPU
Graphics Processors
2 Citations (Scopus)

Real-time soft shadow for displacement mapped surfaces

Chang, C. F., Lin, B. Q., Chen, Y. C. & Chiu, Y. F., 2009, Proceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009. p. 1254-1257 4 p. 5202729

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Cones
Textures
Model structures
Visibility
Lighting
2007
1 Citation (Scopus)

Real-time rendering of splashing stream water

Chang, J. W., Lei, S. I. E., Chang, C-F. & Cheng, Y. J., 2007 Dec 1, Proceedings - 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing, IIHMSP 2007.. Vol. 1. p. 337-340 4 p. 4457558

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Water
Computer games
Turbulent flow
Simulation
Graphics processing unit
2006
13 Citations (Scopus)

GPU-based ocean rendering

Chiu, Y. F. & Chang, C-F., 2006 Dec 1, 2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings. Vol. 2006. p. 2125-2128 4 p. 4037052

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Program processors
Water
Sampling
Rendering (computer graphics)
Graphics processing unit
2005
17 Citations (Scopus)

Level-of-detail representation of bidirectional texture functions for real-time rendering

Ma, W. C., Chao, S. H., Tseng, Y. T., Chuang, Y. Y., Chang, C. F., Chen, B. Y. & Ouhyoung, M., 2005, Proceedings - I3D 2005: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. Spencer, S. N. (ed.). p. 187-194 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Textures
Distribution functions
Principal component analysis
Pixels
Cameras
2004
10 Citations (Scopus)

An efficient representation of complex materials for real-time rendering

Ma, W. C., Chao, S. H., Chen, B. Y., Chang, C. F., Ouhyoung, M. & Nishita, T., 2004, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2004. Lau, R. & Baciu, G. (eds.). p. 150-153 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Mean square error
Hardware
Experiments

AR for the masses: Building a low-cost portable AR system from off-the-shelf components

Chen, H. T. & Chang, C. F., 2004, Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry. p. 455-458 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality
Cameras
Display devices
Wear of materials
Calibration
2002
59 Citations (Scopus)

Enhancing 3D graphics on mobile devices by image-based rendering

Chang, C-F. & Ger, S. H., 2002 Jan 1, Advances in Multimedia Information Processing - PCM 2002 - 3rd IEEE Pacific Rim Conference on Multimedia, Proceedings. Chen, Y-C., Chang, L-W. & Hsu, C-T. (eds.). Springer Verlag, p. 1105-1111 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 2532).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Image-based Rendering
3D Graphics
Mobile devices
Mobile Devices
Display