If you made any changes in Pure these will be visible here soon.

Fingerprint Dive into the research topics where Chun-Fa Chang is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

Ray tracing Engineering & Materials Science
Display devices Engineering & Materials Science
Ray Tracing Mathematics
Lighting Engineering & Materials Science
Animation Engineering & Materials Science
Textures Engineering & Materials Science
Sampling Engineering & Materials Science
Semantics Engineering & Materials Science

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2002 2017

  • 222 Citations
  • 8 h-Index
  • 11 Conference contribution
  • 10 Article
  • 2 Paper

A path reuse method for specular surface reflection in Monte Carlo path tracing

Tang, C. Y. & Chang, C-F., 2017 Jul 21, Proceedings of the 2017 IEEE International Conference on Applied System Innovation: Applied System Innovation for Modern Technology, ICASI 2017. Meen, T-H., Lam, A. D. K-T. & Prior, S. D. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 1759-1762 4 p. 7988282

Research output: Chapter in Book/Report/Conference proceedingConference contribution

reuse
tracing
Industry
industries
Sampling

Performance comparison of rasterization-based graphics pipeline and ray tracing on GPU shaders

Chang, C. F., Chen, K. W. & Chuang, C. C., 2015 Sep 9, 2015 IEEE International Conference on Digital Signal Processing, DSP 2015. Institute of Electrical and Electronics Engineers Inc., Vol. 2015-September. p. 120-123 4 p. 7251842

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ray tracing
Pipelines
Computer graphics
Application programming interfaces (API)
Image quality
4 Citations (Scopus)

Interactive physics-based ink splattering art creation

Lei, S. I. E., Chen, Y. C., Chen, H. T. & Chang, C-F., 2013 Jan 1, In : Computer Graphics Forum. 32, 7, p. 147-156 10 p.

Research output: Contribution to journalArticle

Ink
Physics
Brushes
Engines
Air
1 Citation (Scopus)

Spatio-temporal filtering of indirect lighting for interactive global illumination

Chen, Y. C., Lei, S. I. E. & Chang, C-F., 2012 Jan 1, In : Computer Graphics Forum. 31, 1, p. 189-201 13 p.

Research output: Contribution to journalArticle

Lighting
Pixels
Data storage equipment
Costs
Graphics processing unit

Subpixel Reconstruction antialiasing for ray tracing

Chiu, Y. F., Chen, Y. C., Chang, C. F. & Lee, R. R., 2012, In : Journal of WSCG. 20, 3, p. 171-178 8 p.

Research output: Contribution to journalArticle

Sub-pixel
Ray Tracing
Ray tracing
Half line
Visibility