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Fingerprint Dive into the research topics where Chun-Fa Chang is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 1 Similar Profiles
Ray tracing Engineering & Materials Science
Textures Engineering & Materials Science
Sampling Engineering & Materials Science
Lighting Engineering & Materials Science
Animation Engineering & Materials Science
Display devices Engineering & Materials Science
Ray Tracing Mathematics
Merging Engineering & Materials Science

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Research Output 1999 2017

  • 318 Citations
  • 8 h-Index
  • 13 Conference contribution
  • 11 Article
  • 3 Paper

A path reuse method for specular surface reflection in Monte Carlo path tracing

Tang, C. Y. & Chang, C-F., 2017 Jul 21, Proceedings of the 2017 IEEE International Conference on Applied System Innovation: Applied System Innovation for Modern Technology, ICASI 2017. Meen, T-H., Lam, A. D. K-T. & Prior, S. D. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 1759-1762 4 p. 7988282

Research output: Chapter in Book/Report/Conference proceedingConference contribution

reuse
tracing
Industry
industries
Sampling

Ray tracing API integration for OpenGL applications

Lai, W. H., Tang, C. Y. & Chang, C. F., 2017 Jan 1, Posters Proceedings. Skala, V. (ed.). May ed. University of West Bohemia, Vol. 2703. p. 1-5 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Industry
Computer Graphics
Light
Costs and Cost Analysis

A simulation on grass swaying with dynamic wind force

Lee, R. R., Lo, Y., Chu, H. K. & Chang, C. F., 2016 Jun 1, In : Visual Computer. 32, 6-8, p. 891-900 10 p.

Research output: Contribution to journalArticle

simulation
computer game
Animation
compromise
performance

Performance comparison of rasterization-based graphics pipeline and ray tracing on GPU shaders

Chang, C. F., Chen, K. W. & Chuang, C. C., 2015 Sep 9, 2015 IEEE International Conference on Digital Signal Processing, DSP 2015. Institute of Electrical and Electronics Engineers Inc., Vol. 2015-September. p. 120-123 4 p. 7251842

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ray tracing
Pipelines
Computer graphics
Application programming interfaces (API)
Image quality
4 Citations (Scopus)

Interactive physics-based ink splattering art creation

Lei, S. I. E., Chen, Y. C., Chen, H. T. & Chang, C. F., 2013 Oct, In : Computer Graphics Forum. 32, 7, p. 147-156 10 p.

Research output: Contribution to journalArticle

Ink
Physics
Brushes
Engines
Air