Projects per year
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Collaborations and top research areas from the last five years
Projects
- 3 Finished
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文化探索情境感知遊戲適性動線對心流經驗與學習成效影響之研究
2019/08/01 → 2021/01/31
Project: Government Ministry › Ministry of Science and Technology
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鐵道文化情境感知遊戲參與者自我效能與認知臨場感之研究
2018/08/01 → 2019/10/31
Project: Government Ministry › Ministry of Science and Technology
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鐵道文化情境感知適地性遊戲─系統建置與學習者存在感、互動形態之研究
2017/08/01 → 2018/09/30
Project: Government Ministry › Ministry of Science and Technology
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Key factors and network model for location-based cultural mobile game design
Li, R. Y. & Wang, C. H., 2020 Nov 1, In: British Journal of Educational Technology. 51, 6, p. 2495-2512 18 p.Research output: Contribution to journal › Article › peer-review
Open Access6 Citations (Scopus) -
Learner presence, perception, and learning achievements in augmented–reality–mediated learning environments
Chen, Y. H. & Wang, C. H., 2018 Jul 4, In: Interactive Learning Environments. 26, 5, p. 695-708 14 p.Research output: Contribution to journal › Article › peer-review
28 Citations (Scopus) -
The effects of augmented reality representations on student’s’ understanding on learning fraction
Chung, M. C. & Wang, C. H., 2018, Proceedings of the 17th European Conference on e-Learning, ECEL 2018. Andreatos, A., Sgouropoulou, C. & Ntalianis, K. (eds.). Academic Conferences Limited, p. 715-720 6 p. (Proceedings of the European Conference on e-Learning, ECEL; vol. 2018-November).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
1 Citation (Scopus) -
Discovery augmented reality mobile gaming scheme for understanding color fundamentals
Huang, Y. W., Wang, C. H. & Chen, Y. H., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Pivec, M. & Grundler, J. (eds.). Academic Conferences and Publishing International Limited, p. 944-947 4 p. (Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
1 Citation (Scopus) -
An investigation of the effects of individual differences on mobile-based augmented reality english vocabulary learning
Sytwu, T. A. & Wang, C. H., 2016, Lecture Notes in Educational Technology. 9789811000256 ed. Springer International Publishing, p. 387-410 24 p. (Lecture Notes in Educational Technology; no. 9789811000256).Research output: Chapter in Book/Report/Conference proceeding › Chapter
5 Citations (Scopus)
Press/Media
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混合實境適地性遊戲設計關鍵-打造有趣的學習情境
2022/02/09
1 item of Media coverage
Press/Media: research_highlight › Humanities and Social Science