Department of Graphic Arts and Communications

Fingerprint Dive into the research topics where Department of Graphic Arts and Communications is active. These topic labels come from the works of this organisation's members. Together they form a unique fingerprint.

Augmented reality Engineering & Materials Science
Holograms Engineering & Materials Science
Students Engineering & Materials Science
Printing Engineering & Materials Science
learning Social Sciences
Digital Halftoning Mathematics
Color Engineering & Materials Science
Binary images Engineering & Materials Science

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Research Output 1992 2018

2 Citations (Scopus)

Learner presence, perception, and learning achievements in augmented–reality–mediated learning environments

Chen, Y. H. & Wang, C. H., 2018 Jul 4, In : Interactive Learning Environments. 26, 5, p. 695-708 14 p.

Research output: Contribution to journalArticle

Augmented reality
learning environment
learning performance
achievement test

Discovery augmented reality mobile gaming scheme for understanding color fundamentals

Huang, Y. W., Wang, C. H. & Chen, Y. H., 2017 Jan 1, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Academic Conferences and Publishing International Limited, p. 944-947 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality
learning strategy
1 Citation (Scopus)

Multispectral imaging based on natural neighbor interpolation with rendering under various illuminations

Chou, T. & Hsieh, C. H., 2017 Aug 25, Proceedings of 2017 International Conference on Advances in Image Processing, ICAIP 2017. Association for Computing Machinery, p. 45-49 5 p. (ACM International Conference Proceeding Series; vol. Part F131200).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Imaging techniques
Mean square error