INIS
taiwan
100%
education
77%
learning
49%
performance
40%
schools
29%
colleges
25%
prices
24%
market
22%
evaluation
22%
data
20%
universities
20%
china
20%
information
19%
exchange rate
18%
economics
18%
surveys
18%
risks
17%
levels
16%
stocks
14%
employees
14%
usa
13%
values
12%
implementation
11%
content analysis
10%
adults
10%
design
10%
fluctuations
10%
reflection
10%
communities
9%
decomposition
9%
yields
8%
planning
8%
gain
8%
control
8%
teaching
8%
adjustments
7%
covid-19
7%
households
7%
power
7%
investigations
6%
testing
6%
indicators
6%
volatility
6%
resources
6%
correlations
5%
decision making
5%
labor
5%
myanmar
5%
probability
5%
construction
5%
environment
5%
contracts
5%
weather
5%
mechanics
5%
antioxidants
5%
hot water
5%
cultivation
5%
reliability
5%
parks
5%
fraud
5%
interactions
5%
stochastic processes
5%
insurance
5%
variations
5%
Social Sciences
Learning
26%
Experience
22%
Moral Education
21%
Students
17%
Service Industries
16%
Citizen
16%
University Students
13%
Performance
11%
Change
11%
Work
10%
Risk
10%
China
10%
Action Research
10%
Perspective
9%
Overseas
8%
Self-Efficacy
8%
Process
7%
Employees
6%
Fluctuation
6%
Case Studies
6%
Time
6%
Follower
6%
Evidence
6%
Curriculum
6%
Civic Engagement
6%
Literacy
5%
Design
5%
Boundaries
5%
Contribution
5%
Satisfaction
5%
Older Adults
5%
Implementation Planning
5%
Elections
5%
Educational Indicators
5%
Associations
5%
Educational Programmes
5%
Construction
5%
Exhaustion
5%
Current Account
5%
Government
5%
Higher Education
5%
Mechanics
5%
Referendum
5%
e-Government
5%
Education Program
5%
Job Satisfaction
5%
First-Year Student
5%
Secondary Schools
5%
Myanmar
5%
National Cultures
5%
Nationality
5%
Cultivation
5%
Community-Based
5%
Parents
5%
Autonomy
5%
Middle Age
5%
Prices
5%
Macroeconomic Factors
5%
Learning Experience
5%
Head Teachers
5%
Victimization
5%
Contract Law
5%
Stochastics
5%
Labor
5%
Leave
5%
Nature Park
5%
Automobile
5%
Professional Occupations
5%
Remote Work
5%
Work Setting
5%
Multiculturalism
5%
Project
5%
Approach
5%
Psychology
Groups
21%
Research
20%
Evaluation
17%
College Students
16%
Communication
16%
Interviews
14%
Questionnaires
13%
Research Method
11%
Thinking
10%
Quality
7%
Education Program
7%
Abilities
7%
Creative Performance
7%
Moral Education
6%
Attention
6%
Behavior
6%
Higher Education
5%
Morality
5%
Interpersonal Interaction
5%
Websites
5%
Self-Control
5%
Mixed Methods
5%
Workplace
5%
Poisson Regression
5%
Moral Development
5%
Analysis of Covariance
5%
Wellbeing
5%
Competence
5%
Reliability
5%
Validity
5%
Recreation
5%
Regression Model
5%
Aesthetic Experience
5%
Positive Affect
5%
Natural Environment
5%
Work Setting
5%
Conversation
5%
Negative Affect
5%